Anti Lisa

When: 2013 Contribution: Solo developer (full stack), application design, architect, concept. About: Motivated by the Europe 2020 energy targets, Game On was part of a project to educate people to save energy. I was responsible for the creation of a mobile app, designed with gamification principles in mind. I designed the application architecture and functionalities, developed the app for the iOS platform and I also made a prototype server based on PHP.
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Binary Lisa

When: 2013 Contribution: Solo developer (full stack), application design, architect, concept. About: Motivated by the Europe 2020 energy targets, Game On was part of a project to educate people to save energy. I was responsible for the creation of a mobile app, designed with gamification principles in mind. I designed the application architecture and functionalities, developed the app for the iOS platform and I also made a prototype server based on PHP.
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Blue Lisa

When: 2013 Contribution: Solo developer (full stack), application design, architect, concept. About: Motivated by the Europe 2020 energy targets, Game On was part of a project to educate people to save energy. I was responsible for the creation of a mobile app, designed with gamification principles in mind. I designed the application architecture and functionalities, developed the app for the iOS platform and I also made a prototype server based on PHP.
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Glassy Lisa

When: 2013 Contribution: Solo developer (full stack), application design, architect, concept. About: Motivated by the Europe 2020 energy targets, Game On was part of a project to educate people to save energy. I was responsible for the creation of a mobile app, designed with gamification principles in mind. I designed the application architecture and functionalities, developed the app for the iOS platform and I also made a prototype server based on PHP.
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Mony Lisa

When: 2013 Contribution: Solo developer (full stack), application design, architect, concept. About: Motivated by the Europe 2020 energy targets, Game On was part of a project to educate people to save energy. I was responsible for the creation of a mobile app, designed with gamification principles in mind. I designed the application architecture and functionalities, developed the app for the iOS platform and I also made a prototype server based on PHP.
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Roundish Lisa

When: 2013 Contribution: Solo developer (full stack), application design, architect, concept. About: Motivated by the Europe 2020 energy targets, Game On was part of a project to educate people to save energy. I was responsible for the creation of a mobile app, designed with gamification principles in mind. I designed the application architecture and functionalities, developed the app for the iOS platform and I also made a prototype server based on PHP.
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SHINY LISA

When: 2013 Contribution: Solo developer (full stack), application design, architect, concept. About: Motivated by the Europe 2020 energy targets, Game On was part of a project to educate people to save energy. I was responsible for the creation of a mobile app, designed with gamification principles in mind. I designed the application architecture and functionalities, developed the app for the iOS platform and I also made a prototype server based on PHP.
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Wrong Direction Lisa

When: 2013 Contribution: Solo developer (full stack), application design, architect, concept. About: Motivated by the Europe 2020 energy targets, Game On was part of a project to educate people to save energy. I was responsible for the creation of a mobile app, designed with gamification principles in mind. I designed the application architecture and functionalities, developed the app for the iOS platform and I also made a prototype server based on PHP.
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